Synthetic constructions of shapes and structures that have a similar level of complexity as natural occurrences, yet follow rules that are manmade and artificial, and modelled by and according to human thought processes. Some are engineered from physical growth and distribution processes but altered towards a common design goal. The outcome was open in the beginning, so we would not produce something that we would know beforehand, to leave space to explore unknown territory. In the end the topic that crystallised from the results was the juxtaposition of simulated organic topologies and hard mechanic artefacts as they are known from technology production techniques. We produced synthetic spaces in which we invented rules and parameters that let those two formal worlds collide and interact and inform each other.
Concept, Art Direction: Zeitguised
Design, Animation, Production: Zeitguised
Sound: Superimposed Void